Novel info
Re: Apocalypse Game
What if Magic has always existed ever since the beginning of the Earth we are living on, but history has been written in order to hide these facts.What if the prosperous and well-known people in history is actually a mage?Enter a magic academy, rule your country. Be at the pinnacle of life!Join me in the journey of Emery and the others in the world of Knights and Magic as he becomes the Earth’s Greatest Magus.Authors Note:I have always been fascinated by writing fantasy relating to historical facts. In this story, you will find characters inspired by the real world and facts. The universe I created hopefully will make the reader’s imagination excited and logically plausible. I hope you enjoy it.‐————Author own Review after writing 300 chaptersIt’s a slow Burn, as slow as the whole volume 1 maybe will be depressing to read. The MC is still a little boy and he do mistakes. But if you could pass the second volume you will see how this story could reach webnovel top15 trending with just 300 chapters.Here are some of the things you will find hereMC: Heroic, weak to strong, classic good guy in a cruel world. Fortunately, you will see he has many good friends who could fill up his weaknesses.World: Imagine Harry Potter combine with StarWarsSystem: It a Magic story but with a System to easily follow. There is also cultivationHarem: No, there are many female characters. But I enjoy romance first. So even if there will be more than one love interest it will be deep.Other: There is deep research on science and history throughout the novel. Hope you will give this a try and be suprised
- 1 Game Over
- 2 Second Chance
- 3 Arrivals
- 4 Hope
- 5 The Colonels
- 6 Selected
- 7 Training Center
- 8 Status
- 9 Round One
- 10 Aftermath
- 11 Arguments
- 12 The Players
- 13 Loots
- 14 Mobs
- 15 Science
- 16 Break out
- 17 Thugs
- 18 Snowstorm
- 19 Stats
- 20 Gear Up
- 21 Cold and Heat
- 22 Trade
- 23 Second Chance
- 24 Pain
- 25 New Challenge
- 26 Wolves
- 27 Savage
- 28 Alpha
- 29 Superior
- 30 Hidden Quest
- 31 Sneak In
- 32 Lethal
- 33 Chain Quest
- 34 Veteran
- 35 Decision
- 36 Crimson Gunner
- 37 Agility
- 38 Last Minutes
- 39 Rewards
- 40 Leaders
- 41 Port Town
- 42 Announcement
- 43 Red Necks
- 44 Respite
- 45 Item Shop
- 46 Skill Shop
- 47 Job Class
- 48 Training Ground
- 49 Shooting Test
- 50 Stress Test
- 51 Offers
- 52 Close Combat
- 53 Time Challenge
- 54 Groups
- 55 Reward
- 56 Decision
- 57 Temple
- 58 Path of Sage
- 59 Call
- 60 Progress
- 61 Last Hour
- 62 Round Two
- 63 Drive
- 64 The Plan
- 65 Inflitrate
- 66 Warehouse
- 67 Take it all!
- 68 Escape
- 69 The Mexican
- 70 Tank
- 71 RUN
- 72 Elite SS
- 73 The Sniper
- 74 Loots
- 75 Base Camp
- 76 Blood Patriot
- 77 Chosen Group
- 78 Craft
- 79 Daily
- 80 Upgrade
- 81 Sword
- 82 Quest
- 83 Day 5
- 84 Last Quest
- 85 Last Day
- 86 Demand
- 87 Challenge
- 88 Bloodhound
- 89 Duels
- 90 Foods
- 91 Points
- 92 Militia
- 93 Units
- 94 Outpost
- 95 Day 7
- 96 Ambush
- 97 Battle
- 98 Solo
- 99 Situation
- 100 Rescue
- 101 Asssit
- 102 Prisoner
- 103 Escape
- 104 Advance Battle
- 105 Breakout
- 106 Siege
- 107 Fight Back
- 108 Respite
- 109 Missions Objectives
- 110 Sneak
- 111 Training
- 112 Crafting
- 113 Hunt
- 114 Experiment Note
- 115 Skirmishes
- 116 Master level
- 117 Day 13
- 118 5 Minutes!
- 119 Fire Raid
- 120 Final Briefing
- 121 Final Battle
- 122 Final Battle 2
- 123 Final Battle 3
- 124 Final Battle 4
- 125 Final Battle 5
- 126 Final Battle 6
- 127 Radiation
- 128 Final Battle 7
- 129 Final Battle 8
- 130 Locked
- 131 Final Battle 9
- 132 Mutant
- 133 Stop It
- 134 Last Minutes
- 135 Reward
- 136 News
- 137 Debrief
- 138 Identity
- 139 Gather Up
- 140 Shopping
- 141 Advance Job Class
- 142 Middle Man
- 143 Bloodline Gene
- 144 Supplies
- 145 Master Crafter
- 146 Special Unit
- 147 Military Briefing
- 148 Instructor
- 149 Teach
- 150 Duels
- 151 Drafted
- 152 Convicts
- 153 The Actress
- 154 24 Hours
- 155 Insight
- 156 Spell Shop
- 157 Skill Shop
- 181 Shared Objective
- 182 Old Garrison
- 183 Fourth Night
- 184 Defend the Gate
- 185 Preparation
- 186 Quest
- 187 Fifth Night
- 188 Fey Village
- 189 Lift the Curse
- 190 Calculations
- 191 Final Strike
- 192 Hold the Line
- 193 Watchtower
- 194 Rescue
- 195 New Day
- 196 Retreat
- 197 Buy Time
- 198 Abomination
- 199 Skirmishes
- 200 Reinforcement
- 201 Retreat
- 202 Next Garrison
- 203 Casualties
- 204 Request
- 205 Last Meeting
- 206 Last Preparations
- 207 Veterans
- 208 Catacomb
- Chapter 211 Decision
- 212 Seventh Night
- 213 Pathway
- 214 The Witch
- 215 Intense
- 216 Advance Gene
- 217 Fierce Battle
- 218 The Noble
- 219 Final Battle
- 220 Final Battle 2
- Chapter 221 Final Battle 3
- Chapter 222 Final Battle 4
- Chapter 223 Mutation
- 224 Final Battle 5
- Chapter 225 Final Minutes
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